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The Crystal Cabinet
01.2003
enter
(parallel graphics - cortona version)
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(blaxxun - contact version)
William Blake, artist, poet, and visionary is considered by many to be
the first multimedia artist. He merges the written word with the illustrated
page to create an immersive philosophically driven narrative.
In recreating the Crystal Cabinet, we avoided a literal interpretation
and instead embedded a wealth of philosophic connectivity. Issues of Innocence
and Experience, the Industrial age, and Adam and Eve seamlessly blend
into Blake's most sensual poem.
Seven stanzas become seven linked environments. Starting in a real space,
each stanza serves as a transition through Blake's three-fold vision.
In the end you are returned to the world, to London. London however, is
not the same.
Navigation was a challenge. Blake believed that a persons own actions
triggers unexpected consequences in their world. To embody this, the default
navigation is activated by movement in and out of the center. This ensures
that the viewer lacks direct control of the narrative yet sees what we
believe they need to see (in order to follow the story). Compare this
to a "Click here for next stanza" approach. |