Georgia Tech
Atlanta, Georgia
(various positions)
08.2001 - current

For the past year, I've been assisting the new LCC Chair. This has typically involved creating web sites to support his classes, assisting with presentations, translating texts into PDF documents, and occasional tech support.

A larger ongoing project is his web site. The design challenge is to create a personal web site. that also serves as a resource for other academic researchers.



Above: the entry page to the Chair's web site., below it is an interior page.

Left: two screen captures of the HTS2081 web site.




 
Georgia Tech has a relationship with the volunteer organization Hands on Atlanta (HOA). In the spring of 2002 I signed to an HOA tutoring program called "Atlanta Reads". After receiving training from HOA, I taught six second grade students in the Atlanta public school system. Lesson plans, educational materials and student evaluations were produced. This was a very positive experience and it deeply reinforced my desire to teach.
 



 
The first position Georgia Tech offered was to design and webmaster the Information, Design & Technology's (IDT) web site. Afterwards, the school of Literature, Communication & Culture, which IDT is a part of, requested their entire site be designed like IDT's.

In the spring of 2003, the IDT web site was updated




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Meet Factory
Helsinki, Finland
3D Interface Designer
10.00 - 04.01

Iceborg was an online multi-user web3D site led by 1996 Ars Electronica winner Andy Best. The backstory developed around a intergalactic cruise ship that crashed on a waste disposal planet. In other words, a garbage dump. This led us to create an economy centered around environmentally sensible behavior. (recycle garbage to get points)

Midway through the project, a sponsor was found in Kiss FM, Helsinki's largest radio station. At their request a dance club was included. It soon became the center of my development efforts. Interactive elements such as musically sync 'ed lighting and dance floor were developed. I also created a video jukebox. In the back center of the top left image, an avatar stands before it and selects a RealVideo® movie to be streamed into the environment.

Other items developed include an air hockey table, a television with drag-and-drop selection of programs, a heads-up display with an interactive map, and various mundane elements such as elevators and avatar behaviors.


Below are pictures of the main, frozen wasteland called "Iceborg". Users would travel the space picking up and then recycling debris to obtain credits. With credits, also called "Borgos", they could buy seeds and plant a garden. Fruit from the plants was worth a great deal of "Borgos".

Not all of "Iceborg" was frozen, a few select environments such as the abandoned oil rigs, lower left, and the swamplands, lower right, looked quite warm.




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GRA Interactive
Atlanta, Georgia
Senior Artist
05.96 - 12.99

Guided the graphical and interactive development of multimillion dollar computer based training software packages and worked directly with clients like Georgia Pacific, United Parcel Service and CSX Rail. The majority of projects were for small portable CDi players. Player size was the only "small" thing about GRA Interactive. My division produced over one hundred training projects, each one being from three to eighteen CDs in length.

Tight deadlines and a huge volume of informational material required a highly organized and flexible production process. As the fifteenth person hired by the company, I not only watched it grow to a staff of one hundred and fifty in three years, but actively improved the production process based on prior experience in the fast paced pre-press industry.


Right: menu screens from a four disc series of environmental impact CDi's. These were created to train Georgia Pacific plant managers.

Below: more images from the Georgia Pacific series. From top left: animated graphics, a user quiz screen, a glossary menu, a virtual keyboard, and a video control bar are shown.








CSX was one of our largest clients. T he work below taught their mechanics how to repair the AC4400 locomotive. The series was divided into eighteen modules and required ninety-six CDs.

Images from the Integrated Function Computer (IFC), and Electronic Air Brakes (EAB) are shown below.





Ninety-nine percent of our business was CDi based training. Occasionally, a web, video or, as shown to the left, a promotional CD ROM was produced. Our team had a broad skill set and could create nearly anything.




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